Where to Start with Discworld: The Complete Beginner's Guide (2025)
Confused about where to start reading Discworld? This comprehensive guide helps new readers choose their perfect entry point with quiz-style recommendations and detailed reading paths.
Where to Start with Discworld: The Complete Beginner's Guide
So you've heard about Terry Pratchett's Discworld—this magical, satirical, flat world balanced on four elephants standing on the back of a giant turtle swimming through space. Your friends rave about it. The internet loves it. But with 41 novels in the series, you're standing at the entrance to this literary universe feeling completely overwhelmed.
Here's the good news: You don't need to read all 41 books. You don't even need to read them in order. In fact, starting with the first book might be the worst thing you could do (but we'll get to that).
This guide will help you find your perfect entry point into Discworld based on what you love to read, how much time you have, and what kind of humor speaks to you. By the end, you'll know exactly which book to pick up first—and more importantly, why.
Well, this isn't a recipe site, let's get straight to it:
The Three Best Starting Points (And Why)



1. Guards! Guards! - For Mystery and Crime Fans
Why it works: This book introduces Sam Vimes and the Ankh-Morpork City Watch—think noir detective fiction meets fantasy. A secret society summons a dragon to overthrow the city's ruler, and it's up to the city's most incompetent police force to save the day.
What makes it perfect for beginners:
- Self-contained story with a clear beginning, middle, and end
- Introduces Ankh-Morpork, Discworld's greatest city
- Balances humor with genuine emotion
- Sets up one of Pratchett's best character arcs (Sam Vimes)
- No prior Discworld knowledge required
Read this if you like: Brooklyn Nine-Nine, Terry Brooklyn mysteries, police procedurals with heart, or underdog stories.
What comes next: Continue with Men at Arms, Feet of Clay, and the rest of the Watch series, or jump to any other series starter.
2. Mort - For Philosophy and Character Fans
Why it works: Death takes an apprentice. That's it. That's the premise. But from this simple setup, Pratchett explores mortality, duty, love, and what happens when you try to change fate. Death himself—the skeleton with the scythe—becomes one of fiction's most beloved characters.
What makes it perfect for beginners:
- Pratchett's writing has hit its stride by book 4
- Introduces Death, who appears throughout the series
- Perfect blend of humor and depth
- Accessible fantasy without heavy world-building
- Genuinely moving ending
Read this if you like: Good Omens, The Good Place, philosophical fiction, or stories that make you laugh and cry.
What comes next: Continue with Reaper Man and the Death series, or try Small Gods for another philosophical standalone.
3. Small Gods - For the Complete Experience
Why it works: A god with only one believer must navigate religious politics, war, and philosophy in the desert kingdom of Omnia. It's Pratchett's masterpiece according to many fans—funny, thoughtful, and completely self-contained.
What makes it perfect for beginners:
- 100% standalone—no sequels, no required reading
- Showcases Pratchett at his philosophical best
- Brilliant satire of organized religion that respects genuine faith
- Contains the full Discworld experience in one book
- If you only read one Discworld book, make it this one
Read this if you like: Voltaire's Candide, Douglas Adams, religious satire, or books that make you think.
What comes next: You can go literally anywhere in the series from here. Try Guards! Guards! for more adventure or Wyrd Sisters for the witches.
Quiz: Find Your Perfect Discworld Starting Point
Question 1 of 3What's your favorite genre?
Why Discworld Can Be Confusing for New Readers
The Publication Order Trap
The most common mistake new readers make is assuming they should start with The Colour of Magic (1983), the first published Discworld novel. This seems logical—start at the beginning, right?
Wrong.
Pratchett himself admitted that his early books were him "learning how to write novels in public." The Colour of Magic and The Light Fantastic are more like early experiments than the polished gems the series would become. They're episodic, reference-heavy parodies of 1980s fantasy that can feel dated to modern readers.
The Series Within Series
Discworld isn't one continuous story—it's multiple series sharing the same world. Think of it like the Marvel Cinematic Universe: you can watch Iron Man without having seen Captain America, even though they exist in the same world.
The main sub-series include:
- The City Watch (8 books) - Police procedurals with heart
- Death (5 books) - Philosophical adventures with the Grim Reaper
- The Witches (6 books) - Rural magic and sharp psychology
- Rincewind (8 books) - Slapstick adventures of a cowardly wizard
- Moist von Lipwig (3 books) - Reformed con man versus bureaucracy
- Tiffany Aching (5 books) - Young witch coming-of-age stories
Plus standalone novels that don't require any prior knowledge.
The Evolution Factor
Pratchett's writing evolved dramatically over 32 years. Early Discworld (1983-1987) is clever parody. Middle Discworld (1988-2000) adds deeper characterization and world-building. Late Discworld (2001-2015) tackles complex themes while maintaining the humor.
Starting with an early book means missing out on Pratchett at his best. It's like judging The Beatles by their Hamburg recordings instead of Abbey Road.
Alternative Starting Points (For Specific Tastes)
Equal Rites - For Feminism and Magic
Wyrd Sisters - For Shakespeare Fans
Going Postal - For Modern Sensibilities
Conclusion: Just Start!
Analysis paralysis is real, and you could spend weeks researching the "perfect" reading order. But here's what every Discworld fan will tell you: just pick a book and start. The worst thing that happens? You read a pretty good book instead of a great one, then try again.
Our recommendation? If you're still unsure, go with Guards! Guards!. It has the broadest appeal, introduces the most important location (Ankh-Morpork), and starts one of the best character journeys in all of fantasy. From there, the Disc is yours to explore.
Remember: in a world carried by a turtle swimming through space, the only real mistake is not starting the journey at all.
Welcome to Discworld. The turtle moves, and now, so do you.
Ready to start your Discworld journey? Check out our detailed guides to Guards! Guards!, Mort, or Small Gods to learn more about these perfect starting points.























